SVG Image 1SVG Image 2
PlanetPlay

2025-12-03

2026 could be the games industry’s greenest yet – discover why in the latest issue of MCV/Develop

As 2025 draws to a close, it’s impossible to ignore that this has been one of the most difficult years our industry has ever faced. Studios have closed, talented teams have been displaced, and the economic realities of a changing landscape have tested even the most resilient businesses.


Yet, amidst myriad challenges, our community has continued to move forward when it comes to ESG and CSR, proving that creativity and conscience can thrive even in adversity.


We’re filled with optimism about how far we’ve come collectively in driving environmental action, and how much further we can go in 2026 by harnessing our collective imagination, innovation and global reach for good.


In the latest issue of MCV/Develop, PlanetPlay CEO Rhea Loucas asked inspiring peers to share their perspectives on why games don’t just entertain – they can help save the planet.


You can read the full article here.


And a huge ‘thank you’ to all these amazing people for taking part: Sam Barratt – Chief of the Youth, Education & Advocacy Unit at the UN Environment Programme & Playing for the Planet; Maria Wagner – Co-Founder & Managing Director, Sustainable Games Alliance; Maria Sayans, CEO at ustwo games & Ukie Chair; Professor Paul Hollins, University of Bolton and The GREAT Project; Ryan Cameron – CEO, CleanPlay; and Professor David (Dai) Griffiths – Researcher at iTED and The GREAT Project.


To learn more about PlanetPlay and to get your games listed on our marketplace, visit https://partners.planetplay.com


See how PlanetPlay works: https://youtu.be/0v_O0Ji4PpE 


Follow PlanetPlay on Instagram | Bluesky | X | Facebook | YouTube | #MakeGreenMoves